You’re working on designing the gaming infrastructure for Duty Calls, a popular multiplayer video game, and you’ve been tasked with building the organization’s resource hierarchy. Duty Calls has several applications running on Compute Engine that provide the gaming infrastructure for the computing clusters and storage, their analytics platform, the servers, and the matchmaking system. Two teams of developers comprise a team that focuses primarily on development and testing and a production support team that needs direct production access to be able to handle production issues in real time. How would you suggest they organize their resource hierarchy?

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You’re working on designing the gaming infrastructure for Duty Calls, a popular multiplayer video game, and you’ve been tasked with building the organization’s resource hierarchy. Duty Calls has several applications running on Compute Engine that provide the gaming infrastructure for the computing clusters and storage, their analytics platform, the servers, and the matchmaking system. Two teams of developers comprise a team that focuses primarily on development and testing and a production support team that needs direct production access to be able to handle production issues in real time. How would you suggest they organize their resource hierarchy?