Most natural action tends to follow an arched trajectory - and animation should adhere to this principle by following implied "arcs" for greater realism. This can apply to a limb moving by rotating a joint - or a thrown object moving along a paraboli

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1. Most natural action tends to follow an arched trajectory - and animation should adhere to this principle by following implied "arcs" for greater realism. This can apply to a limb moving by rotating a joint - or a thrown object moving along a paraboli