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Multimedia Animation and Special Effects Practice Test: Basics of 3ds Max
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Autodesk 3ds Max, formerly 3D Studio and 3D Studio Max, is a professional 3D computer graphics program for making 3D animations, models, games and images.
Multimedia Animation and Special Effects Practice Test: Basics of 3ds Max
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25 Questions

1. How many frames per second is 3Ds max?
2. Which of the following shortcut key is used to maximizes the active viewport?
3. Which is a straight or curved line that connects two vertices in a mesh?
4. The type of graphics use math formula to draw animation shapes?
5. What is the shortcut key for Material map/browser in 3D max?
6. The 3D commands on the modeling toolbar include?
7. _______ refers to content that uses a combination of different contents forms?
8. Which is a type of defomable object, it provides controls manipulating a mesh object made up of triangular faces as an object and at three-sub objects lends : vertex, edge and face?
9. Which change an object or the object location?
10. Which common technique is used to design game in 3Ds max?
11. Most of the textures are used in class are under the …. Library of 3D max?
12. Which is used to replicate an image as a map?
13. Which portion should be selected to embed biped into physique modifier?
14. The curve that determine the poses of the character?
15. What type of graphic is used in digital photography?
16. Text graphics and sound of multiple form is called?
17. Which is the colour that an object reflects when illuminated by good lighting"?"
18. Which is a 3D navigation tool that also lets you switch between standard & Isometric view?
19. Which allows you to access pre-made material & map that come with 3Ds max?
20. Which open the alignments dialog box for determine the location of highlights, positioning objects & aligns objects to a camera or view?
21. Which is the standard time display format for most professional animation work?
22. Which method is used to create the in- between frames when you create the start and end points of the animation?
23. Which comprises six user interface panels that give you access to most of the modeling features of 3Ds max as well as some animation features, display choice and miscellaneous utilities?
24. What is the display area of the user interface that allow you to view & manipulate the modifiers on an object?
25. What are the 4 default viewports in 3D max?