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Computer Graphics Practice Test
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Avg score: 68% Most missed: “The surfaces that is blocked or hidden from view in a 3D scene are known as”

Computer graphics deals with generating images and art with the aid of computers. Today, computer graphics is a core technology in digital photography, film, video games, digital art, cell phone and computer displays, and many specialized applications.

Computer Graphics Practice Test
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25 Questions

1. A straight line segment is translated by applying the transformation equation
2. as the most commonly used boundary
3. If point are expressed in homogeneous coordinates then the pair of (x, y) is represented as
4. Which environment has been one of the most accepted tool for computer graphics in business and graphics design studios
5. The surfaces that is blocked or hidden from view in a 3D scene are known as
6. A palette can be defined as a finite set of colors for managing the
7. Polygons are translated by adding .................... to the coordinate position of each vertex and the current attribute setting.
8. Once a file is saved in JPEG format ,some data is lost
9. The projection in which the projection plane is allowed to intersect the x, y and z-axes at equal distances is
10. ............. refer to the shapes created by union, intersection and difference of given shapes.
11. Which of the following co-ordinates are NOT used in 2d viewing transformation?
12. The types of hidden surface removal algorithm are
13. The transformation in which an object can be shifted to any coordinate position in three dimensional plane are called
14. To change the position of a circle or ellipse we translate
15. The best hidden surface removal algorithm is ?
16. The graphics can be
17. The GIF format is much .................... to be downloaded or uploaded over the www
18. Types of computer graphics are
19. The two-dimensional translation equation in the matrix form is
20. Graphics is one of the .................... major key element in design of multimedia application
21. The translation distances (dx, dy) is called as
22. Computer graphics was first used by
23. Positive values for the rotation angle ϴ defines
24. Any convenient co-ordinate system or Cartesian co- ordinates which can be used to define the picture is called .................... 
25. In 2D-translation, a point (x, y) can move to the new position (x’, y’) by using the equation