A particular set of attribute values for a primitive on each output device is chosen by specifying appropriate table index is known as?

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Graphics Primitives topics include: Line filling algorithms, line and curve attributes, color and grayscale levels, area fill attributes, bundled and character attributes, character generation and area sampling. Graphics primitives are basic elements that can be combined to create more complex images. They are non-interactive, rudimentary elements that are displayed on a screen.  Some examples of graphics primitives include: Lines, Circles, Arcs, Rectangles, Points, Polygons, Squares, Cones.  Some basic output primitives include: Point-position (pixel) A straight... Show more

A particular set of attribute values for a primitive on each output device is chosen by specifying appropriate table index is known as?