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Computer Graphics Practice Test Questions
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Computer Graphics Practice Test Questions
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25 Questions

1. Oblique projection with an angle of 45 to the horizontal plane is called as:
2. The surfaces that is blocked or hidden from view in a 3D scene are known as
3. Which of the following curve is an Sp-line approximation method
4. Which type of quad tree is specifically used to store lines rather than points
5. If all the pixels within an octant have the same color, it is referred to as .....................
6. Sp line curve can be either
7. The selection and separation of a part of text or image for further operation are called
8. The method which is based on the principle of comparing objects and parts of objects to each other to find which are visible and which are hidden are called
9. The equation occurring in finding the reflected vector is
10. An_______ can be considered as an extension of spherical surface
11. The transformation in which the size of an object can be modified in x-direction ,ydirection and z-direction
12. A plotter is capable of
13. The shape of a Bezier curve primarily depends upon the
14. The image can be transmitted to the display point by________
15. In a clipping algorithm of Cohen & Sutherland using region codes, a line is already clipped if the ?
16. The transformation in which an object is moved from one position to another in circular path around a specified pivot point is called
17. The purpose of the front and back clipping planes in OpenGL. Which of the following was NOT a purpose for using clipping planes?
18. A three dimensional graphics has
19. The subcategories of orthographic projection are ?
20. A many sided figure is termed as
21. Z -buffer algorithm are
22. Lines of projection coverage at a single point called
23. The object refers to the 3D representation through linear, circular or some other representation are called
24. The refresh rate below which a picture flickers is ?
25. In which year Z- buffer algorithm are described?