In which prototyping model the final product is decimated into a series of small prototypes and each prototype is developed separately.

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Software architecture is the set of structures needed to reason about a software system and the discipline of creating such structures and systems. In other words, Software Arcitecture describes how software components — subroutines, classes, functions, etc. — are arranged, and the interactions between them.
Some types of software architecture patterns are: Layered (N-tier) architecture. Client-server architecture. Event-driven architecture.


In which prototyping model the final product is decimated into a series of small prototypes and each prototype is developed separately.