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Computers 101 Practice Test: Program Development and Programming Languages
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Computers 101 Practice Test: Program Development and Programming Languages
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25 Questions

1. One of the languages that Kelley is learning is ____ an object-oriented programming language that is commonly used to write Web applications.
2. ____ is the first phase of the PDLC.
3. A ____ is simply a series of statements that follow one another. After the first statement has been carried out completely, the program control moves to the next statement, and so forth.
4. ____ values are values that represent one of two states—yes (true) or no (false).
5. Programmers often use temporary dummy print statements—print statements that are temporarily inserted into the code—to help locate a ____.
6. ____ was created to fill the need for a teaching tool to encourage structured programming.
7. Fourth-generation languages (4GLs) are ____.
8. The Rainbow Trout Company maintains a database of clients. To search through this database, they use ____, a 4GL.
9. A(n) ____ occurs when a do while condition never becomes false or a do until condition never becomes true.
10. ____ create the forms or screens used to input data into a program or database.
11. ____ is a broad term to describe creating and managing an application throughout its entire lifecycle—from design through testing.
12. Java is currently one of the most popular programming languages and has replaced ____ as the programming language used for the computer science Advanced Placement exam taken by high school students to earn college credit.
13. The Rainbow Trout Company uses the ____ approach, which emphasizes teams of people working closely together, which provides for continuous learning and adaptation as the project is developed.
14. A(n) ____ is a software program that helps programmers develop software.
15. ____ is a software development approach that continues the programming trend of breaking a software program into small and more manageable pieces that overlap in functionality as little as possible.
16. In a computer program, ____ are named memory locations that are defined for that particular program and are used to store the current value of data items used in the program.
17. With the ____, the instructions in the loop are repeated as long as a certain condition is false.
18. ____ was designed as an easy-to-learn beginner’s language that would work in a friendly, nonfrustrating programming environment.
19. Rather than creating a complete object module for a program, a(n) ____ reads, translates, and executes the source program one line at a time.
20. Program ____ use graphic symbols and relational operators (such as < for “less than” and = for “equal to”) to portray the sequence of steps needed to fulfill the logic in that program, module, or method.
21. ____ errors occur when a formula is written incorrectly, when a mistake is made with a decision condition, or when the wrong variable name is used.
22. ____ are small programs that are designed to be inserted into Web pages and run using a Java-enabled Web browser.
23. Programs created for mass distribution often have two stages of testing: an internal onsite test and one or more rounds of outside tests (called ____).
24. According to IBM, ____ has yielded significant benefits in the quality of the code and the speed with which programmers can write programs.
25. ____, which dates back to 1954, was designed by scientists and is oriented toward manipulating formulas for scientific, mathematical, and engineering problem solving applications.