DSST Computing and Information Technology exam covers the basics of hardware, software licensing and development tools; development life cycles; data management; connectivity, privacy concerns; intellectual property; network etiquette; telecommunications law; artificial intelligence, and globalization. The exam contains 100 questions to be answered in 2 hours. Exam contents, in brief: 1. Computer Organization and Hardware – 20% a. Processing components (e.g. CPU, ALU, Fetch, Execute Cycle) b. Primary storage (e.g. RAM, ROM, cache, virtual memory) c. Peripherals (e.g secondary storage,... Show more DSST Computing and Information Technology exam covers the basics of hardware, software licensing and development tools; development life cycles; data management; connectivity, privacy concerns; intellectual property; network etiquette; telecommunications law; artificial intelligence, and globalization. The exam contains 100 questions to be answered in 2 hours. Exam contents, in brief: 1. Computer Organization and Hardware – 20% a. Processing components (e.g. CPU, ALU, Fetch, Execute Cycle) b. Primary storage (e.g. RAM, ROM, cache, virtual memory) c. Peripherals (e.g secondary storage, disk storage, I/O devices [RFID, biometrics, printers and scanners], communication hardware, cloud computing) d. Architectures (e.g. personal computers, workstations,mainframes, mobile devices) e. Data representation (e.g. binary system [bits, bytes], words, numbering systems, coding systems,graphic and multimedia formats) f. Units of measurement (e.g. kilobytes, gigabytes, terabytes, megahertz,gigahertz, microseconds, nanoseconds, bands, bps) 2. Systems Software – 10% a. Operating systems (e.g Windows, Apple, Android, Linux, Unix, Mainframe etc., resource allocations, job scheduling, file management, virtual computing) b. Utilities (e.g. virus protection/detection, backup, disk maintenance and recovery, print) c. User interfaces (e.g. command line, menu-driven, graphical, voice, touch, gesture) 3. Application Software – 20% a. Word processing and desktop publishing b. Spreadsheets (e.g. charts, graphs, functions) c. Presentation software including hypertext d. Personal communications (e.g. electronic mail, list servers, chat groups, newsgroups, conferencing software, social media) e. Multimedia(e.g. video, audio) f. Database s a. Levels of hierarchy (e.g. fields, records, files) b. Database models(e.g. relational, network, hierarchical, object, data access mechanisms) c. Data mining/analytics g. Graphics (e.g. draw, paint, CAD, image processing) h. Software Licensing (e.g. shareware, freeware, enterprise, open source, software as a service) i. Commercial application software 4. Data Communications and Networks – 20% a. World Wide Web (e.g. browsers, HTML, applets,search engines) b. Network access (e.g. file transfer, TELNET,internet service providers [ISPs]) c. Network architectures (e.g. local area networks,wide area networks, client server, peer-to-peer, network topology, domains, routers, switches, hubs) d. Data communications (e.g. infrastructure, protocol [http/https]) e. Safety and security (e.g. firewalls, IDS/IPS,hardware aspects, encryption schemes, identity and access management) f. Mobile networks (wireless) 5. Software Development – 10% a. Software life cycle (e.g. analysis, design, development, debugging, testing, maintenance) b. Programming methodology (e.g. procedural, object oriented) c. Software development tools( e.g. assemblers, profilers, debuggers, editors, compilers/interpreters) 6. Social Impact and History – 20% a. History (e.g. significant people, machines and events; digital revolution, Internet, evolution of user interfaces, new applications of information technology [car, airplanes etc.]) b. Ethical/legal issues (e.g. privacy concerns, intellectual property rights, telecommunications law, accessibility) c. Safety and security (e.g. hacking, malware, system access, privacy in on-line services, identity theft) d. Careers in Computer Science and Information Systems (e.g. growth, trends, telecommuting, compensation) e. Social issues (e.g. social media responsibility/etiquette [professionally and personally], artificial intelligence, globalization [off shoring], legal implications). Related test: DSST Computing and Information Technology Exam Practice Test Show less
DSST Computing and Information Technology exam covers the basics of hardware, software licensing and development tools; development life cycles; data management; connectivity, privacy concerns; intellectual property; network etiquette; telecommunications law; artificial intelligence, and globalization.
The exam contains 100 questions to be answered in 2 hours.
Exam contents, in brief:
1. Computer Organization and Hardware – 20% a. Processing components (e.g. CPU, ALU, Fetch, Execute Cycle) b. Primary storage (e.g. RAM, ROM, cache, virtual memory) c. Peripherals (e.g secondary storage, disk storage, I/O devices [RFID, biometrics, printers and scanners], communication hardware, cloud computing) d. Architectures (e.g. personal computers, workstations,mainframes, mobile devices) e. Data representation (e.g. binary system [bits, bytes], words, numbering systems, coding systems,graphic and multimedia formats) f. Units of measurement (e.g. kilobytes, gigabytes, terabytes, megahertz,gigahertz, microseconds, nanoseconds, bands, bps)
2. Systems Software – 10% a. Operating systems (e.g Windows, Apple, Android, Linux, Unix, Mainframe etc., resource allocations, job scheduling, file management, virtual computing) b. Utilities (e.g. virus protection/detection, backup, disk maintenance and recovery, print) c. User interfaces (e.g. command line, menu-driven, graphical, voice, touch, gesture)
3. Application Software – 20% a. Word processing and desktop publishing b. Spreadsheets (e.g. charts, graphs, functions) c. Presentation software including hypertext d. Personal communications (e.g. electronic mail, list servers, chat groups, newsgroups, conferencing software, social media) e. Multimedia(e.g. video, audio) f. Database s a. Levels of hierarchy (e.g. fields, records, files) b. Database models(e.g. relational, network, hierarchical, object, data access mechanisms) c. Data mining/analytics g. Graphics (e.g. draw, paint, CAD, image processing) h. Software Licensing (e.g. shareware, freeware, enterprise, open source, software as a service) i. Commercial application software
4. Data Communications and Networks – 20% a. World Wide Web (e.g. browsers, HTML, applets,search engines) b. Network access (e.g. file transfer, TELNET,internet service providers [ISPs]) c. Network architectures (e.g. local area networks,wide area networks, client server, peer-to-peer, network topology, domains, routers, switches, hubs) d. Data communications (e.g. infrastructure, protocol [http/https]) e. Safety and security (e.g. firewalls, IDS/IPS,hardware aspects, encryption schemes, identity and access management) f. Mobile networks (wireless)
5. Software Development – 10% a. Software life cycle (e.g. analysis, design, development, debugging, testing, maintenance) b. Programming methodology (e.g. procedural, object oriented) c. Software development tools( e.g. assemblers, profilers, debuggers, editors, compilers/interpreters)
6. Social Impact and History – 20% a. History (e.g. significant people, machines and events; digital revolution, Internet, evolution of user interfaces, new applications of information technology [car, airplanes etc.]) b. Ethical/legal issues (e.g. privacy concerns, intellectual property rights, telecommunications law, accessibility) c. Safety and security (e.g. hacking, malware, system access, privacy in on-line services, identity theft) d. Careers in Computer Science and Information Systems (e.g. growth, trends, telecommuting, compensation) e. Social issues (e.g. social media responsibility/etiquette [professionally and personally], artificial intelligence, globalization [off shoring], legal implications).
Related test: DSST Computing and Information Technology Exam Practice Test
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