By Fatskills Exam Guides Team — the exam nerds behind 28,500+ quizzes and 2.1M practice questions across 500+ global exams.
"This single problem separates junior candidates from senior engineers—it tests greedy intuition, dynamic programming trade-offs, and edge-case awareness. Master it, and you’ll crush 1 in 4 onsite interviews where reachability or optimal path questions appear."
Before tackling Jump Game, ensure you understand: 1. Greedy Algorithms – Making locally optimal choices at each step to reach a global optimum. 2. Dynamic Programming (DP) – Breaking problems into overlapping subproblems and storing results to avoid recomputation. 3. Array Traversal – Efficiently iterating through arrays while tracking state (e.g., farthest reachable index).
True
i
dp[i] = True
dp[j] == True
j + nums[j] >= i
j < i
[left, right]
Use this mental checklist for every Jump Game variant:
True/False
Can you jump exactly nums[i] steps, or up to nums[i] steps?
nums[i]
Choose the Right Technique
Follow-up with constraints? → DP or backtracking.
Greedy Approach (Reachability)
farthest = 0
Iterate through the array:
i > farthest
False
farthest = max(farthest, i + nums[i])
farthest >= last_index
DP Approach (Reachability)
dp[0] = True
1
n-1
j
0
i-1
Return dp[n-1].
dp[n-1]
BFS Approach (Minimum Jumps)
For each level (jump), explore all reachable indices and increment jump count.
Edge Cases
nums[0] = 0
Large jumps (e.g., nums[i] = n-1) → Early termination.
nums[i] = n-1
Optimize
For BFS, can you avoid revisiting indices? (Yes, track farthest like greedy.)
farthest
Test
[2,3,1,1,4]
[3,2,1,0,4]
Problem: Given an array nums, determine if you can reach the last index starting from index 0. You can jump up to nums[i] steps from index i.
nums
Input: nums = [2,3,1,1,4] Output: True (0 → 1 → 4)
nums = [2,3,1,1,4]
def canJump(nums): farthest = 0 for i in range(len(nums)): if i > farthest: return False farthest = max(farthest, i + nums[i]) if farthest >= len(nums) - 1: return True return True # Edge case: single element
Time: O(n) | Space: O(1) Why this works: At each step, we track the farthest reachable index. If we can’t proceed further (i > farthest), we return False. If we reach or exceed the last index, we return True.
Problem: Return the minimum number of jumps to reach the last index.
Input: nums = [2,3,1,1,4] Output: 2 (0 → 1 → 4)
2
from collections import deque def jump(nums): if len(nums) <= 1: return 0 queue = deque([(0, 0)]) # (index, jumps) visited = set([0]) while queue: idx, jumps = queue.popleft() for step in range(1, nums[idx] + 1): next_idx = idx + step if next_idx >= len(nums) - 1: return jumps + 1 if next_idx not in visited: visited.add(next_idx) queue.append((next_idx, jumps + 1)) return -1 # Unreachable
Time: O(n) | Space: O(n) Why this works: BFS explores all possible jumps level by level, ensuring the first time we reach the end is with the minimum jumps.
def jump(nums): jumps = 0 current_end = 0 farthest = 0 for i in range(len(nums) - 1): # Don't need to jump from last index farthest = max(farthest, i + nums[i]) if i == current_end: jumps += 1 current_end = farthest return jumps
Time: O(n) | Space: O(1) Why this works: We track the farthest reachable index (farthest) and the end of the current jump (current_end). When we reach current_end, we increment jumps and extend current_end to farthest.
current_end
Problem: Given nums where nums[i] is the maximum jump length, and an array obstacles where obstacles[i] = True means you cannot land on index i, return the minimum jumps to reach the end.
obstacles
obstacles[i] = True
Input: nums = [2,3,1,1,4], obstacles = [False, False, True, False, False] Output: 2 (0 → 1 → 4, skipping index 2)
obstacles = [False, False, True, False, False]
from collections import deque def jumpWithObstacles(nums, obstacles): if len(nums) <= 1: return 0 queue = deque([(0, 0)]) # (index, jumps) visited = set([0]) while queue: idx, jumps = queue.popleft() for step in range(1, nums[idx] + 1): next_idx = idx + step if next_idx >= len(nums) - 1: return jumps + 1 if next_idx not in visited and not obstacles[next_idx]: visited.add(next_idx) queue.append((next_idx, jumps + 1)) return -1 # Unreachable
Time: O(n) | Space: O(n) Why this works: BFS ensures the shortest path, and we skip obstacles by checking obstacles[next_idx].
obstacles[next_idx]
if farthest >= len(nums) - 1
visited
if nums[0] == 0 and len(nums) > 1: return False
"Alright, let’s lock this in. For Jump Game problems, start by clarifying: is it reachability or minimum jumps? For reachability, use greedy—track the farthest index you can reach at each step. If you can’t proceed, return False. If you reach the end, return True. For minimum jumps, BFS is your friend—treat each index as a node and explore jumps level by level. Optimize space by tracking the farthest reachable index instead of a queue. Watch out for edge cases: empty arrays, single elements, and nums[0] = 0. And if the interviewer throws in obstacles or negative jumps, fall back to BFS or DP. You’ve got this—now go crush that interview!
Now go practice on LeetCode 55 (Jump Game I) and 45 (Jump Game II)! ?
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