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Maya 7.0 Fundamentals Test
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Maya 7.0 Fundamentals Test
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25 Questions

1. Which animation editor is shown in the given graphic?
2. Key Ticks are shown as green marks whereas breakdowns are shown as red marks on the time slider?
3. In the given image - the particle render type is set to?
4. Which animation types can be edited in the graph editor?
5. In the given figure - which Maya utility does the button marked in red points to?
6. In the given image - which Birail tool has been used to create the surface in graphic 1 - using the vertical curves as profile curves and horizontal curves as rail curves in graphic 2?
7. In the given Image - which one among the marked options represents anisotropic material?
8. Which surface material is used by initial(default) shading group?
9. Which utility is shown in the given image?
10. Which of the following particle render types allows setting 'Line width' attribute for rendering?
11. Which type of light Maya automatically creates during render - if there is no light in the scene?
12. Which key would you press in order to turn on the pivot point manipulator?
13. Which among these lets you interactively update portions or all of the scene and get immediate feedback?
14. Which attribute for a particle per object is set to 'Live forever' in order to make the particles live for ever?
15. Color curve attribute is only available for spot light?
16. Which Material type has been used to render the sphere in the given image?
17. Displacement mapping does not change the surface by moving its vertices but only changes the surface's normals?
18. Which light is used to simulate a combination of direct light and indirect light?
19. Which of these is a software render type for particles?
20. Which among these is not an emitter type?
21. In the given image - the area marked in red shows the?
22. Which is a 3d texture type?
23. Which utility node is used to obtain information about the position of a light relative to a texture?
24. Which material type is used for representing matte surfaces with no specular highlights - such as chalk or unpolished surfaces?
25. Which of the following lets you edit event and sound synchronization and timing?

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