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Blender Fundamentals Test
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Blender Fundamentals Test
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25 Questions

1. How many seams do you need to correctly unwrap a cube?
2. What is the Weighting process used for?
3. What is a Torus?
4. How do you manipulate an object??s Origin Point in Edit Mode?
5. How do you overwrite the default scene with your current one?
6. What modifier gives you the ability to edit with a higher polygon count while still retaining vertex data on lower subdivision levels?
7. How do you add plug-ins in Blender?
8. How do you subsurf a selected object on the fly?
9. How can you reset the rotation of a selected object?
10. In the 3D view - what keyboard shortcut opens the 'Specials' menu?
11. How do you delete selected 3D objects?
12. How do you extrude a selected face?
13. What is the 3D view used for?
14. How do you place the 3D cursor at the center of the grid?
15. Where can you edit custom shortcuts?
16. How do you export different animations within a *.md2 model?
17. How do you scale selected 3D objects?
18. What are Shape Keys used for?
19. Can you render single layers in Blender?
20. What is the Message sensor of the Blender Game Engine used for?
21. What do you use modifiers for?
22. How do you change brush strength in sculpting mode?
23. What is the process of deforming the mesh as the armature is animated or moved - called?
24. How can you switch to the previous rendered buffer?
25. How do you quickly scroll through your frames?