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Study Guide: Nintendo and a New Standard for Video Games (Computer Science)
Source: https://www.fatskills.com/crash-course/chapter/nintendo-and-a-new-standard-for-video-games-computer-science

Nintendo and a New Standard for Video Games (Computer Science)

By Fatskills Exam Guides Team — the exam nerds behind 28,500+ quizzes and 2.1M practice questions across 500+ global exams.

⏱️ ~4 min read

Crash Course: Nintendo and a New Standard for Video Games (Computer Science)

Crash Course: Nintendo and a New Standard for Video Games

Introduction Imagine a world where video games were a niche hobby for a select few, played on clunky machines that cost an arm and a leg. That was the reality until Nintendo came along and changed the game – literally.

The Core Idea Nintendo's innovative approach to video games revolutionized the industry, setting a new standard for what we expect from gaming. From humble beginnings to global phenomenon, Nintendo's impact is still felt today. In this Crash Course, we'll explore how Nintendo's bold moves transformed the gaming landscape.

Key Facts & Figures

  • 1966: Nintendo is founded in Japan by Fusajiro Yamauchi, a craftsman who makes handmade hanafuda cards.
  • 1977: Nintendo releases its first arcade game, Sheriff, in Japan.
  • 1981: Nintendo releases Donkey Kong, a game that introduces Jumpman (later renamed Mario) and becomes a massive hit.
  • 1985: Nintendo releases the Nintendo Entertainment System (NES), a home console that popularizes gaming worldwide.
  • 1989: Nintendo releases Super Mario Bros., a game that sets the standard for platformers and sells over 40 million copies.
  • 1990: Nintendo releases the Game Boy, the first handheld console to find mainstream success.
  • 1994: Nintendo releases Super Mario World, a game that showcases the capabilities of the Super Nintendo Entertainment System (SNES).
  • 1996: Nintendo releases The Legend of Zelda: Ocarina of Time, a game that sets a new standard for 3D gaming.
  • 2004: Nintendo releases the Nintendo DS, a handheld console that introduces touch-screen gaming.
  • 2006: Nintendo releases the Wii, a console that popularizes motion controls and sells over 100 million units.
  • 2011: Nintendo releases the Nintendo 3DS, a handheld console that introduces 3D gaming without glasses.
  • 2017: Nintendo releases the Switch, a hybrid console that combines home and handheld gaming.

Thought Bubble Imagine you're a kid in the 1980s, and your parents just bought you a brand-new NES console. You're excited to play Super Mario Bros., but you have no idea what to expect. As you insert the cartridge and turn on the console, you're greeted by a colorful world of pipes, mushrooms, and Goombas. You grab the controller, and with a few tentative presses of the A button, Mario starts running. You're hooked. You spend hours playing, trying to rescue Princess Peach from Bowser's clutches. As you progress through the levels, you start to notice the clever design and tight gameplay that makes Super Mario Bros. a masterpiece. This is what Nintendo did – they created a new standard for video games that's still felt today.

Why This Matters

  • Innovation: Nintendo's willingness to take risks and try new things led to the creation of iconic characters and gameplay mechanics.
  • Accessibility: Nintendo's consoles and games made gaming more accessible to a wider audience, including children and non-gamers.
  • Quality: Nintendo's commitment to quality and attention to detail raised the bar for game development and set a new standard for what we expect from games.
  • Influence: Nintendo's impact can be seen in the many games that have borrowed from their ideas and mechanics.
  • Cultural significance: Nintendo's games and consoles have become a part of popular culture, with references in music, film, and other forms of media.
  • Business model: Nintendo's success has shown that a company can thrive by focusing on quality and innovation, rather than just chasing profits.
  • Industry impact: Nintendo's influence has led to the creation of new genres, gameplay mechanics, and business models in the gaming industry.

Crash Course Recap

  • Nintendo was founded in 1966 by Fusajiro Yamauchi.
  • Donkey Kong (1981) introduced Jumpman (later renamed Mario).
  • The NES (1985) popularized gaming worldwide.
  • Super Mario Bros. (1989) set the standard for platformers.
  • The Game Boy (1990) was the first handheld console to find mainstream success.
  • The Legend of Zelda: Ocarina of Time (1996) set a new standard for 3D gaming.
  • The Wii (2006) popularized motion controls.
  • The Switch (2017) combined home and handheld gaming.
  • Nintendo's consoles and games have sold over 700 million units worldwide.
  • Nintendo's influence can be seen in many games and genres.
  • Nintendo's commitment to quality and innovation has raised the bar for game development.

Quiz Yourself

  1. What was the first arcade game released by Nintendo? a) Donkey Kong b) Sheriff c) Super Mario Bros. d) The Legend of Zelda

Answer: b) Sheriff

  1. What was the name of the first handheld console to find mainstream success? a) Game Boy b) Nintendo DS c) Nintendo 3DS d) Switch

Answer: a) Game Boy

  1. What was the name of the game that set a new standard for 3D gaming? a) The Legend of Zelda: Ocarina of Time b) Super Mario 64 c) The Legend of Zelda: Breath of the Wild d) Super Smash Bros.

Answer: a) The Legend of Zelda: Ocarina of Time

  1. What was the name of the console that popularized motion controls? a) Wii b) Wii U c) Switch d) NES

Answer: a) Wii

  1. What was the name of the hybrid console released by Nintendo in 2017? a) Switch b) Wii U c) Nintendo 3DS d) Game Boy

Answer: a) Switch