By Fatskills Exam Guides Team — the exam nerds behind 28,500+ quizzes and 2.1M practice questions across 500+ global exams.
Interaction Design (IxD) is the craft of shaping how users do things in your product—clicking, swiping, typing, or even just understanding what’s possible. It’s not just “making things look pretty”; it’s about reducing friction, preventing errors, and making actions feel intuitive. Poor IxD leads to confusion, rage clicks, and churn (e.g., a fintech app where users can’t find the “Transfer” button). Great IxD turns frustration into delight (e.g., Duolingo’s gamified onboarding, where progress bars and confetti signify achievement and afford continued use).
Scenario: You’re the PM for a food-delivery app. Users abandon carts at checkout because they can’t find the “Apply Promo Code” button.
Key Question: Are they missing the affordance (button isn’t visible) or the signifier (button looks like static text)?
Map the Current Flow
Framework: Use Fitts’s Law to check if the button is too small (W) or too far (D) from the user’s thumb.
Redesign with IxD Principles
Action: Apply fixes:
Prototype & Test
Metric to Track: % of users who successfully apply a code (target: +20% from baseline).
Measure Impact
Correction: Jakob’s Law—users expect your product to work like others. If Uber’s “Request Ride” button is at the bottom, don’t put yours at the top.
Mistake: Overloading users with choices (violating Hick’s Law).
Correction: Use progressive disclosure. Example: Show 3 payment options first; hide “Pay with Crypto” under “More.”
Mistake: Ignoring feedback (e.g., no confirmation after an action).
Correction: Always show immediate feedback. Example: After submitting a form, show a toast or redirect to a success page.
Mistake: Making interactive elements too small (violating Fitts’s Law).
Correction: On mobile, make buttons at least 48x48px (Apple’s HIG). On desktop, ensure click targets are 24x24px minimum.
Mistake: Inconsistent design (violating Nielsen’s #4).
Answer: The button itself is the affordance (it suggests it can be clicked). The blue color is a signifier (it communicates “this is important”).
Stakeholder Pushback: “We need more features!”
How to Respond: Use Hick’s Law—“Adding more options will slow users down. Let’s test progressive disclosure first.”
Design vs. PM Responsibility
Answer: The designer owns the visual execution, but the PM owns the intent (e.g., “We need a constraint here to reduce errors”). PMs should collaborate early (e.g., “Let’s use Fitts’s Law to place this CTA”).
Real-World Example: Amazon’s “Buy Now” Button
Answer: The button may lack a signifier (e.g., it looks like static text) or violate Fitts’s Law (too small/far). Fix: Make it larger, add a contrasting color, and place it near the cart icon.
Scenario: A stakeholder insists on adding 10 new filters to a search page. How do you push back?
Answer: Cite Hick’s Law—more choices increase decision time. Propose progressive disclosure (e.g., show 3 filters first, hide the rest under “Advanced”).
Scenario: Users keep clicking a non-interactive element (e.g., a product image) expecting it to zoom. What’s the issue, and how do you solve it?
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