By Fatskills Exam Guides Team — the exam nerds behind 28,500+ quizzes and 2.1M practice questions across 500+ global exams.
A practical, portfolio-ready study guide for aspiring product designers, graphic designers transitioning to UX, and bootcamp students.
A UX portfolio case study is a structured, narrative-driven project showcase that proves you can solve real design problems—not just make things look pretty. Think of it as a mini-documentary of your design process, where you: - Define a problem (e.g., "Users abandon carts because checkout takes 5+ steps").- Research why it happens (e.g., "80% of users drop off at the payment screen").- Design solutions (e.g., "Simplified checkout to 2 steps with guest checkout").- Test and iterate (e.g., "A/B tested the new flow; drop-off decreased by 30%").
Why it matters: Hiring managers don’t care about your final mockups—they care about how you think. A strong case study demonstrates design thinking, collaboration, and impact (e.g., "Redesigned a hospital’s appointment booking flow, reducing no-shows by 25%").
✅ Do:- Choose 2-3 deep case studies (not 10 shallow ones).- Pick projects with clear impact (e.g., "Increased sign-ups by 20%").- Include variety (e.g., one mobile app, one website, one physical product).
❌ Avoid:- Redesigning Instagram (too generic; show your unique process).- Projects with no research or testing (just "I made it look pretty").
Figma Action: Create a project selection matrix (spreadsheet or sticky notes) to compare: | Project | Problem Solved | Research Done? | Impact Measured? | Visuals Available? | |------------------|----------------|----------------|------------------|--------------------| | Food Delivery App | High cart abandonment | ✅ User interviews | ✅ 30% drop-off reduction | ✅ High-fidelity mocks | | Personal Website | Low engagement | ❌ No research | ❌ No metrics | ✅ Visuals only |
Use this template for each case study (adjust based on your project):
Visual Example (describe in text):
"The old checkout had 5 steps (Cart → Shipping → Billing → Payment → Confirmation). Analytics showed 60% of users dropped off at the ‘Payment’ screen, where they had to manually enter card details."
Break this into 3-4 key phases (e.g., Research → Ideation → Design → Testing). For each: - What you did (e.g., "Conducted 10 user interviews").- Why you did it (e.g., "To understand why users abandoned at payment").- What you learned (e.g., "Users hated typing card details on mobile").- How you applied it (e.g., "Added Apple Pay/Google Pay as one-tap options").
Figma Action:- Create a process timeline (e.g., a horizontal flow with icons for each phase).- Add screenshots of artifacts (e.g., interview notes, sticky notes from a workshop, wireframes).
"I sketched 3 wireframe variations for the payment screen: 1. Minimalist: One-tap payment buttons at the top.2. Progressive: Card details auto-filled from saved info.3. Hybrid: Both options, with a toggle for ‘Save card for later.’ I tested these with 5 users via guerrilla testing in a café. Version 1 performed best (80% success rate)."
Figma Action:- Add a before/after comparison (e.g., side-by-side screenshots with metrics).- Include a quote from a user or stakeholder (e.g., "This is the first time I’ve seen our conversion rate improve in a year!" — Product Manager).
Goal: Make it scannable, visual, and engaging (like a blog post + portfolio hybrid).
Hero image: Before/after screenshot or a key moment (e.g., user testing a prototype).
The Problem (1-2 paragraphs + visual):
Add a screenshot of the old design with annotations (e.g., "Users struggled to find the ‘Continue’ button").
My Role & Process (timeline or flowchart):
Add photos of artifacts (e.g., sticky notes from a workshop, whiteboard sketches).
Key Insights & Solutions (3-4 bullet points + visuals):
Add side-by-side comparisons (e.g., old vs. new payment screen).
Results & Impact (metrics + testimonials):
Add a quote from a user or stakeholder.
Reflection & Learnings (1 paragraph):
Figma Pro Tips:- Use auto-layout for consistent spacing.- Stick to 2-3 fonts (e.g., bold headers, regular body text).- Add micro-interactions (e.g., hover effects on buttons) to make it feel interactive.- Export as a PDF (for Behance/Dribbble) and interactive prototype (for your website).
"Problem: 60% of users abandoned checkout at payment.Solution: Simplified to 2 steps with one-tap payments.Result: 30% drop-off reduction, $15K/month revenue increase."
Green flag: "Users struggled to find the ‘Save’ button, so I moved it to the thumb zone."
Collaboration:
Example: "I presented 3 design options to the team and explained the trade-offs of each."
Impact Over Output:
Strong: "I redesigned the dashboard, reducing task completion time by 40%."
Critical Thinking:
A stakeholder insists on adding a "Refer a Friend" pop-up to the checkout flow, even though research shows users find pop-ups annoying. How do you push back using design principles?
Answer:- Jakob’s Law: Users expect checkout to be fast and distraction-free (like Amazon).- Progressive Disclosure: Don’t interrupt the primary task (purchasing) with a secondary one (referrals).- Suggestion: Move the referral CTA to the order confirmation screen (post-purchase) or as a non-intrusive banner.
You’re designing a mobile app for seniors. How do you apply Fitts’s Law and WCAG to improve the "Call Support" button?
Answer:- Fitts’s Law: Make the button large (48x48px min) and place it in the thumb zone (bottom-right corner).- WCAG: Ensure 4.5:1 contrast (e.g., white text on a blue button) and add a clear label ("Call Support" vs. just an icon).
A client says, "I don’t like the color blue—can we change it to green?" How do you respond using design thinking?
Answer:- Empathize: "Can you tell me more about why you prefer green?" (Uncover if it’s personal preference or brand alignment.) - Define: "Our research showed blue performed better for trust (important for a banking app)." - Ideate: "We could test both colors in an A/B test to see which converts better." - Prototype: "Let’s try a green version in the next iteration and compare metrics."
Bonus Figma Shortcuts:- Shift + A = Auto-layout - Ctrl/Cmd + G = Group layers - Ctrl/Cmd + [ or ] = Move layer up/down - R = Rectangle tool (for quick wireframes)
Shift + A
Ctrl/Cmd + G
Ctrl/Cmd + [
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R
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